h1

[L2] Buffs de cada classe

Buffs de cada classe

Buffs de Fighter:
>Magic Barrier, Greater Shield, Bless the Shield (pra quem luta com escudo), Mental Shield, Greater Might, Haste, Death Whisper, Bless the Body, Berserker Spirit, Focus, Guidance, Blessing Queen, Vampiric Rage.
>Song of Wind, Earth, Water, Hunter, Vitality.
>Dance of Fire, Fury, Warrior.
>Chant of Victory, Speed of Paagrio (até mais potente q o buff Wind Walk).
obs1: geralmente os “tankers” nem pegam Berserker Spirit pra não perder defesa, e em alguns casos os buffs de defesa ficam por depois, pq é aquele negócio: ao pegar 20 buffs, se num combate vc leva um debuff por exemplo vc perde o primeiro buff e quanto mais buffs negativos vc levar é sempre os primeiros buffs q vão sumir.
Então a dica é pegar os buffs menos importantes por primeiro, os melhores pra depois.
obs2: os buffs Greater Might e Berserker Spirit e/ou Guidance são os de menos (depende da classe).
Buffs de Mago:
>Magic Barrier, Greater Shield, Bless the Shield (pra quem luta com escudo), Mental Shield, Concentration[b], [b]Acumen, Bless the Soul, Berserker Spirit.
>Greater Empower, Wild Magic.
>Song of Earth, Wind, Warding, Renewal, Vitality.
>Dance of Mystic, Siren, Concentration.
>Chant of Victory, Speed of Paagrio.
glossário:
Magic Barrier: Maior M.Def;
Mental Shield: resistência a Debuffs em geral;
Bless Shield: Maior Defesa com Escudo;
Greater Shield: máximo P.Def (melhor que Shield);
Greater Might: máx. P.Atk (melhor que Might);
Haste: maior Atk. Speed;
Death Whisper: mais danos no crítico;
Bless the Body: HP extra;
Bless the Soul: MP extra;
Berserker Spirit: menos Power e Magic Defense, Evasão para maior P. e M. Atk, Cast Speed e Velocidade;
Focus: maior taxa de golpes críticos;
Guidance: precisão (errar menos);
Blessing Queen: mais críticos;
Concentration: menor a chance da magia ser interrompida no duelo;
Acumen: maior Casting Speed;
Greater Empower: máx. M.Atk
Wild Magic: não sei bem lol, mas sei que é muito útil pra mago;
Song of Wind: maior velocidade na corrida;
” ” Earth: maior P.Def;
” ” Water: maior evasão;
” ” Hunter: critical chance;
” ” Vitality: máximo HP;
” ” Warding: maior M.Def;
” ” Renewal:
Dance of Fire: mais danos no crítico;
” ” Warrior: maior P.Atk;
” ” Fury: maior Atk.Speed;
” ” Mystic:
” ” Siren:
” ” Concentration: maior Casting Speed;
Chant of Victory: aumenta habilidades;
Speed of Paagrio: maior velocidade (é até melhor que o buff Wind Walk)


( qual dos dois será melhor, vampiric rage ou chant of vampire? )
[ botei entre parenteses a percentagem do bonus só para ter uma noção de quais são melhores. mas não tenho ideia se os buffs dao bonus por percentagem ou valor fixo. vo verificar depois q upar e mudar de grade e posto aqui. ]

HUMAN

+Greater Might: increases your target’s P. Atk (+13,72%)
+Mental Shield: increases resistance to Hold, Sleep, Fear, and Mental attacks
+Haste: increases Atk. Spd (+33,18%)
+Death Whisper: increases critical attack
+Vampiric Rage: Partially restores HP using damage inflicted upon the enemy (ok com dance of vampire)
+Resist Shock: Temporarily increases resistance to stun attack

+Greater Shield: increases your target’s P. Def (+16,03%)
+Blessed Body: increases maximum HP (+31,09%)
+Focus: increases critical attack rate (+29,67%)

+Prophecy of Fire: The spirit of an ancient warrior temporarily possesses the user [ hp(+18,32%), P.Atk(+6,03%), P.Def.(+16,66%), Acurracy(+4,49%), Atk.Speed(+20,03%), Speed(-10,07%) ]
+Blessing of Queen: Por um tempo, aumenta a chance e a força de ataques crí­ticos dos membros do grupo [ Crit. Rate(+22,88%) ]

ELF

+Song of Earth: increases P. Def. of party members (+21,51%)
+Song of Wind: increases party’s movement (+16,00%)
+Song of Hunter: increases party members’ critical rate (+63,44%)
-Song of Warding: increases party members’ M. Def (+26,72%)
+Song of Vitality: increases party members’ maximum HP (+27,84%)

DARK ELF

+Dance of Fury: increases party members’ attack speed (+15,00%)
+Dance of Fire: increases party members’ critical damage
+Dance of the Vampire: Partially restores party members’ HP by using damage inflicted upon the enemy (ok com vampiric rage)

ORC

+Speed of Pa’agrio (Pa’agrian Haste) : increases alliance members’ Speed (+45,51%)

____________________________________________________________

HUMAN

+Greater Might: increases your target’s P. Atk {(+13,72%)}
+Mental Shield: increases resistance to Hold, Sleep, Fear, and Mental attacks
+Haste: increases Atk. Spd {(+33,18%)(+33,18%)}
+Death Whisper: increases critical attack
+Vampiric Rage: Partially restores HP using damage inflicted upon the enemy (ok com dance of vampire)
+Resist Shock: Temporarily increases resistance to stun attack

+Holy Weapon: A temporary holy enhancement of a physical attack
+Greater Shield: increases your target’s P. Def {(+16,03%)}
+Blessed Body: increases maximum HP {(+31,09%)}
+Berserker Spirit: reduces P. Def.(-6,48%), M. Def.(-14,11%) and Evasion(-4,49%) while increasing P. Atk.(+4,37%), M. Atk.(+16,14%), Atk. Spd.(+8,08%), Casting Spd.(+7,96%) and Speed(+5,75%)
+Guidance: increases Accuracy {(+4,94%)}
+Focus: increases critical attack rate {(+29,67%)(+29,67%)}
+Agility: Temporarily increases Evasion {(+4,70%)}

-Prophecy of Water: The spirit of an ancient wizard temporarily possesses the user
-Prophecy of Fire: The spirit of an ancient warrior temporarily possesses the user [ hp(+18,32%), P.Atk(+6,03%), P.Def.(+16,66%), Acurracy(+4,34%), Atk.Speed(+20,03%), Speed(+11,20%) ]
+Prophecy of Wind: The spirit of an ancient assassin temporarily possesses the user [ Acurracy(+4,30%), Atk.Spd.(+19,93%), Evasion(+4,49%) ]
+Blessing of Queen: Por um tempo, aumenta a chance e a força de ataques crí­ticos dos membros do grupo [ Crit. Rate(+22,88%) ]
+Gift of Queen: Por um tempo, aumenta a chance e a força de ataques normais dos membros do grupo [ P.Atk.(+6,18%), Acurracy(+3,12%) ] (perde o blessing of queen)

ELF

+Song of Earth: increases P. Def. of party members {(+21,51%)}
+Song of Water: increases party’s Evasion {(+3,22%)}
+Song of Wind: increases party’s movement {(+13,60%)}
+Song of Hunter: increases party members’ critical rate {(+63,44%)(+77,11%)}
+Song of Warding: increases party members’ M. Def {(+26,72%)}
+Song of Vitality: increases party members’ maximum HP {(+27,84%)}

DARK ELF

+Dance of Fury: increases party members’ attack speed {(+15,05%)}
+Dance of Fire: increases party members’ critical damage
+Dance of Light: bestows sacred power to party members’ physical attack
+Dance of the Warrior: boosts party members’ P. Atk {(+7,76%)}
+Dance of the Vampire: Partially restores party members’ HP by using damage inflicted upon the enemy (ok com vampiric rage)
+Dance of Inspiration: increases party members’ accuracy {(+4,12%)}

ORC

+Chant of Evasion: increases party members’ Evasion (+4,70%) [ perde o agility ]
+Chant of Vampire: party members to partially restore HP using damage inflicted upon the enemy [ perde o vampiric rage ]
+Chant of Eagle: increases one’s party members’ Accuracy (+4,94%) [ perde o guidance ]
+Speed of Pa’agrio (Pa’agrian Haste) : increases alliance members’ Speed {(+39,52%)(+52,80%)}


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